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The binding of isaac seed
The binding of isaac seed












the binding of isaac seed

Tech X overrides most of the worm trinket effects.

#THE BINDING OF ISAAC SEED FULL#

Almond Milk: Fires automatically upon reaching full charge.Wiggle Worm: Rings take star-shape, slightly increasing its area of effect.Technology 2: Fires a linear laser while charging Tech X.Despite its appearance, it does not give 1.5x damage (see Brimstone synergy above). Fires a Brimstone ring coiled by a laser.Technology: Fires a linear laser while charging Tech X.

the binding of isaac seed

  • Tech.5: Occasionally fires a linear laser while charging Tech X.
  • Strange Attractor: Magnetic effect pulls pickups and objects to the ring, increasing accuracy.
  • Spoon Bender: While the rings won't home in on enemies, they will bend inwards to hit enemies within each ring, resulting in a substantial damage area increase.
  • Sad Bombs: Bombs explode into Technology beams in all directions.
  • Extra rings deal from 50% to 100% damage of the main ring.
  • Monstro's Lung: Fires 3-5 extra rings in 30° spead.
  • The ring's damage is based on the amount charged, starting at 33% Isaac's damage and 100% at maximum charge.
  • The knife is fired with a Tech X ring around it, similarly to the forgotten's club throw.
  • Mom's Knife: Simultaneously fires the knife and laser ring(s).
  • Lost Contact: Tech X rings are able to block projectiles as they travel.
  • The sizes of the rings are various, but they deal 100% Isaac's Damage.
  • Haemolacria: Haemolacria tears will burst into 3-5 Tech X rings on impact.
  • Epic Fetus: Each missile shoots 10 laser beams like from Technology in each direction with a flat 25 damage bonus, similar to Tammy's Head.
  • Fetus: Overrides the charging effect, but shoots a laser ring with a bomb in the middle. The ring's damage is half the fetus' damage.
  • C Section: Overrides the charging effect, but shoots a laser ring with a fetus tear in the middle.
  • Bookworm: Can fire an additional Tech X ring with same 25% chance.
  • the binding of isaac seed

  • Double Brimstone: Further increases the width of the ring, and grants +1 Damage.
  • Once again increases Isaac's damage by 1.5x.

    the binding of isaac seed

  • Brimstone + Technology: The damage boost from Brimstone + Technology is lost, but the laser fires while charging the Brimstone ring.
  • If combined with Brimstone, the damage penalty is negated.
  • Azazel fires a Brimstone ring instead of Tech X ring with a 35% damage penalty.
  • This works quite well with Azazel's good initial damage stat and also negates his initial range penalty.
  • As Azazel, Brimstone no longer overrides Tech X, instead Tech X overrides Azazel's Brimstone.
  • When you pick up Tech X as Azazel with his inherited Brimstone, Tech X does nothing at all.
  • Azazel: Picking up Brimstone will still override Tech X.
  • This Brimstone ring is larger than the laser ring and has a much wider hitbox.
  • 20/20: Fires two Tech X rings instead of one.
  • The maximum ring size is slightly smaller in Repentance.
  • With the charge bars option enabled, the rings can be released immediately as the charge bar appears for easier gauging of maximum damage output.
  • It is useful for hard-to-hit enemies or hitting a wide area at once, but spamming small, uncharged shots will lead to much higher damage output.
  • Charging only increases size, not damage.
  • The "R U A WIZARD?" pill effect does not work with Tech X.
  • The laser rings will linger for a brief moment upon touching a wall, allowing more damage to be dealt to enemies closer to walls.
  • The rings are similar in appearance to the combination of The Ludovico Technique and Technology.
  • Damage per Tick is capped at 100% Isaac's Damage, at 90.00 fire rate.
  • Higher fire rate results in higher laser damage.
  • At 30.00 fire rate or above (0 tear delay or lower), charging is no longer needed and fires 30 rings per second.
  • Damage dealt is based on the amount charged, starting at around 25% Isaac's damage and approaches 100% at maximum charge.
  • Rings have infinite range and will travel until they hit a wall.
  • Rings pass through obstacles and enemies.
  • Only the outer circumference of the rings will deal damage.
  • The rings deal damage 15 times per second.
  • Shots can be charged to increase the size of the rings.
  • Isaac's tears are replaced with ring-shaped lasers.













  • The binding of isaac seed